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All Projectiles

All Projectiles

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Devlog

  • The 1.3 Buffs and Debuffs Update
    June 20, 2025 by OscarVezz#1.3, #all_projectiles, #Godot
    🚨Important🚨 ⏩The Documentation is being Updated! In the following weeks I will update the official AP Documentation with all new changes from version 1.1 onwards! Multiple Guides and Tutorials... Continue reading
  • The 1.2 Global Database Update
    June 08, 2025 by OscarVezz#1.2, #all_projectiles, #Godot
    🚨Extremely Important🚨 ⏩All Projectiles is now a Plugin! Please enable it in your Project ➡️ Project Settings under Plugins . ❇️New Features❇️ ⏩New Global Database The Global Data... Continue reading
  • A Massive 1.1 Update
    May 30, 2025 by OscarVezz#1.1, #all_projectiles, #Godot
    ❇️New Features❇️ ⏩Preset Projectiles & Chained Methods One of the biggest drawbacks with “All Projectiles” was that any projectile behavior could only be set when requesting its creation... Continue reading
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